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"Something is missing..."
The arc of the Command and Conquer storyline is one rich with dynamic personalities, engaging locales, unique armies, and intriguing alliances. In the Global Defense Initiative, the Brotherhood of Nod, and the Scrin, we see all of these special traits. Yet we also see them in another group, a group so neglected that they haven't made much of an appearance in C&C 3 or Kane's Wrath. This is a group so shunned by the superpowers that they have grown angry with their predicament, neglected by all, yet filled with dynamic personalities comprising a motivated and unique army. They are The Forgotten, once-regular humans addled with Tiberium-based illnesses, and they are ready to enter the fray.

Whether they think they can win against three powerful superpowers--whether they even want to win, whatever winning means--is an open question. One thing is certain, however: they have no intention of being neglected, ignored, and shunned any more. Indeed, they no longer want to be The Forgotten.

The C&C 3: The Forgotten mod, produced by the C&C Labs, aims to tell their story with a full-campaign, high definition full motion videos, and innovative gameplay elements.

C&C 3: The Forgotten News

Mission 3 Unveiled, Along with "Forgotten Fiction" and the Training Grounds
Posted by: Blbpaws on 3/08/10

The time has come to delve deeper into the story of The Forgotten. Our mod is unique because while so many attempt to merely add to the gameplay, we seek to add to the fiction of C&C as well. That's why we're teling our story with full HD videos--see our theatrical trailer--and that's why we're proud to show off one of the missions from our campaign with you. For those of you who want even more about the story, we have an artifact, the first in a series called "Forgotten Fiction," to show off.

Mission 3's aesthetics were designed by the talented Predatore, a wonderful addition to our staff, while the fiercesome Nod forces come to life through Drummin's creative scripting. With a Red Zone this beautiful and intricate, pictures speak louder than words:
In the Forgotten base above, you can see the Training Grounds, created by Kane Nash. It will permit you to upgrade your infantry forces, the better to take the fight to the superpowers. You can see more images on our Media page.

Sometimes, missions, even missions with videos, aren't enough to give all the depth we'd like to our story. So for those of you interested in learning more about the mysterious Forgotten, we've begun a new series called "Forgotten Fiction." It's a series of artifacts from the time in which the mod takes place. The first one is the Morning Dawn Report, a short GDI Intelligence piece on an operation into the Red Zones and their encounters with the restless natives. Give it a look (PDF) if you want to learn more about our unique universe.

And finally, a help wanted request. We're looking for a talented artist to make cameo images for us (the pictures on the purchase icons), in a style similar to C&C 3's. If you think you have the requisite skills, email me (previous experience is very helpful). Now's a great time to join the team--we're about to hit beta for the project!

Beta Applications Open; MCV/Conyard Revealed; New Promo Art
Posted by: Blbpaws on 2/08/10

It's a time of major progress here at The Forgotten. We're officially ready to move into beta stage, we're making great progress on missions (you'll see some more in our next update, thanks to our new mapper Predatore), and the art team is doing great work as usual while coder extraordinaire CommieDog gets it all in game. It's time for some of you to see the results. If you want to contribute to the mod by playtesting and providing careful, insightful feedback, visit our Beta Application page to explain why we should bring you on board.

Second, our Head Artist Tsumetai has finished up the MCV and Conyard, both of which you can see below. As always, there's more art on our Media page.
Lastly, Kane Nash has completed another impressive piece of promotional art, depicting an intense battle between the superpowers and The Forgotten.

Forgotten Battle

Top 100 Mod; Three New Units Revealed!
Posted by: Blbpaws on 01/18/10

We're back only a few weeks after we released the first theatrical trailer in modding--which garnered almost 20,000 views in that short time. Shortly after we announced that we would be the first mod ever to feature a full campaign accompanied by high definition videos, we were named one of the top 100 mods for any game by Moddb. The second round of voting has begun in the Mod of the Year contest, and we would greatly appreciate your vote.

Today, we're here to show off some more of our gameplay, revealing three new units from The Forgotten's air force. Below you can see in-game screenshots of the Logistics Blimp (by Nielsen), and check out a promotional piece of concept art of the Sidewinder, Logistics Blimp, and Transport Plane (by Kane Nash).

Forgotten Air Force Promo


The Logistics Blimp is a tactical support unit that caters to commanders who love finesse. Gliding high above the battlefield, it offers Forgotten commanders excellent tactical views--permitting friendly units to fire farther. It also can jam nearby enemy missiles. The Sidewinder is a basic attack aircraft. It has one accurate nose cannon that excels at picking off infantry, and six wing guns which spray the battlefield with bullets. The Transport plane is used in a Forgotten special ability, permitting them to quickly airdrop units and spread out over the map. The final unit in The Forgotten's air force is the already-announced Impact Drone. You can read about all of these units on our Units page, and see pictures and videos of them on our Media page.

Remember, if you haven't already voted, the team would love your support in the Mod of the Year awards. We think The Forgotten's story deserves to be told, and we appreciate your effort in spreading the word. Like our group of rebels, true C&C stories won't be forgotten.

C&C 3: The Forgotten to be First Mod with Full Motion Video; Theatrical Trailer Released
Posted by: Blbpaws on 12/23/09

Just in time for Christmas (and Mod of the Year voting) comes what we consider one of the biggest C&C modding announcements ever, and one we've kept under wraps for months now: in true C&C fashion, we will be telling The Forgotten's story through immersive 1080p full motion video, the first mod to include such a feature. It's something we knew we wanted to try to do, because there's simply something innately C&C about hearing and seeing the characters central to your mission. As a Forgotten commander, you will interact directly with former Nod spy and current Forgotten political leader Salvadore Trogan (played by Rick Desilets) as you lead a rebellion no one else thought possible.


The full motion videos are written by Blbpaws, directed by Alex Laferriere, and produced by Nick Allain and Steven DiTullio. You can see all our other work on our Media page. Think you'd be an asset to the team? Let us know! We're always looking for talented people, mappers, voice artists, and 2D artists in particular.



Six New Screens Released, Three Structures and Units Announced
Posted by: Blbpaws on 11/19/09


We've been very hard at work over the past few months, and we're nearing completion of the in-game art, as well as our special and still-secret feature (to be announced soon, we promise). To this end, we've got some new in-game screens to show off for you guys, including some featuring our newly-announced additions, the Tick Tank, the Crane, and the Relay Station.

The Tick Tank, an old Nod stalwart from the Second Tiberian war, is the main battle tank of choice for The Forgotten. As the player, your actions in the campaign will help acquire it. Though somewhat outdated, Tick Tanks resilient armor, relatively cheap price, and dependability make them solid units in The Forgotten's army. As an added bonus, because so many of The Forgotten fought for Nod in the last war, their commanders are capable of getting the most out of these reliable old tanks, which are capable of burrowing into the ground for added protection.

The Crane and the Relay Station are more straightforward structures. The Crane permits additional building construction, while the Relay Station is essential for utilizing advanced technology and for communicating with the civilian population. Through judicious use of Relay Stations, Forgotten commanders can radicalize and inspire locals to aid their cause, a dangerous force multiplier if left unchecked. Here are four new screens. Two more await you on the Media page.

Forgotten Attack Force

Crane (by Nielsen)

Tick Tank Battle (by Nick Allain and Kane Nash)

Relay Station (by Helge and Kane Nash)
Blbpaws Interviewed At CNCDen--New Media Released
Posted by: Mike on 7/13/09

Blbpaws, mod team leader of our in-house C&C 3 Tiberium Wars mod The Forgotten, has been interviewed by Lion at CNCDEN. The interview includes some newly released in-game screenshots and concept art for the mod. Here's a taste of the interview:

Lion: Are there any special features that your mod will have that will make it stand out against other mods in the C&C community?

Blbpaws: In addition to the unique faction and story, w 've introduced a lot of new gameplay mechanics that we think people will enjoy. There are quite a few of these, but I'll give three examples here. First, Tiberium Fiends are back, but as part of a neat unit, the Beastmaster. Essentially, even though Tiberium life rages wildly, certain members of The Forgotten have a special connection to them. These wise community members, known as Beastmasters, have spent years working with Tiberium life. When the time comes to fight on the battlefield, they'll guide their Fiends into battle with you. Should they get killed on the battlefield, though, their Fiends will no longer obey your orders.

And here's an interesting bit about the mod's story:

C&C 3: The Forgotten Concept Art - Berlin Ruined

Our biggest innovation comes in the story. I'm not quite ready to talk about the details of it too much yet (we'll show you a lot throughout the summer), but I think we're pushing the envelope of what mods can do, and pushing it a lot farther than any other mod has pushed it. We have spent hours and hours on the story--we have seven people who primarily handle bringing the missions and plot to life, plus my contributions--and I'm confident that it will be something very special in the end. In fact, here’s something that maybe will give you a hint of where we’re going, mood-wise. It’s a piece of promo art created by Kane Nash, and it shows the scene of a key battleground in the mod’s story. Of course, I can't tell you or show you the details or even how we use this art, but when we do, you'll see what I mean when I say we're pushing the boundaries.

I enourage you to read the interview in its entirety at CNCDEN. Also, be sure to check the Media page for new screenshots from the mod, as well as the Units page for info on a new unit revealed by Blbpaws, the Impact Drone.

New Infantry Trailer for C&C 3: The Forgotten
Posted by: Blbpaws on 5/10/09

At long last, we have another trailer to show you guys. It's mostly combat footage, and it shows off all of the infantry in the mod in various in-game elements. We've also updated the Units page with information on all the infantry so you can learn more about what you see in the video. The infantry artwork was done by Tsumetai, Kane Nash, chronosheep, and stygs, and the coding by the indefatigable CommieDog. You can view a low-quality YouTube version below, or download a high-quality version here (56MB). You can see all our other work on our Media page.



Think you'd be an asset to the team? Let us know! We're always looking for talented people, and texture and 2D artists in particular.



Eight New Screenshots for The Forgotten
Posted by: Blbpaws on 3/22/09

One of the thi gs we like the most about C&C 3: The Forgotten is that it tells a real story with real characters. We think the fans will be quite excited to fight some tremendous, against-all-odds battles in locales ranging from the Blue Zones of Europe to Tiberian Sun-esque environments of hellish Red Zones. Below, you can see seven screenshots from two of our missions, one from a European capital; the other from a crumbling area on the very outskirts of a Yellow Zone. The first mission was made by CaptNeo. Phe0n1x created the second.


Another neat thing we're showing off in this update is our new gameplay mechanic with Tiberium life forms. Often, we get asked if The Forgotten will be able to utilize them to their advantage; they will, but in a unique way. Since naturally not every Mutant has a rapport with Tiberium life, only specially trained individuals can command Tiberium life. Enter Beastmasters. Each is an older soldier who has spent years working with Tiberium Fiends--the Fiends will listen to no one else. Beastmasters will travel with their Fiends all over the battlefield, ordering the Fiends to strike the enemy with great power. But beware, if the Beastmaster of a Fiend sqaud is killed, the Fiends will no longer listen to anyone. That is quite a loss, because the power of Tiberium Fiends is very high, as you can see below.


Special thanks to stygs and chronosheep for their assistance with the Tiberium Fiend art. You can view our complete art gallery on our media page, and learn more about our units on the Units page.



Eight New Images for The Forgotten
Posted by: Blbpaws on 2/16/09

We've got more to show you! As we work on this mod, we get the sense that we're working on something very special, both from a gameplay perspective and a storytelling one. While we hope to tell you more about the storytelling in the future, it's time to show you some of our new units and a new gameplay mechanic that we hope you'll enjoy. We've added three new descriptions to the Units page--showcasing the Bulldozer, Salvager, and Harvester--and two to the Structures page (Refinery and an updated Tacitus Library). You can view renders and in-game shots below.


The Harvester (by Tsumetai)

The Tiberium Refinery (by Tsumetai)

Base with Tacitus Library

Attack on a Forgotten Base (from a campaign mission by phe0n1x)

The Bulldozer (by SchindlerJon)

The Bulldozer smashing Nod tanks (by SchindlerJon)

A Forgotten River Outpost

The Slicer (by Kane Nash)
We also want to showcase the new gameplay mechanic of the Bulldozer. Of course, in Generals, they were used for construction. Not so here! They are merely raw machines of destructive force. From the description: "Resourceful as ever, The Forgotten regcognize the dual use of construction equipment. In an effort to add firepower to their army, they have taken vehicles previously used for construction, and instead modified them to be makeshift battering rams, capable of ramming with great force into enemy infantry, vehicles and structures. Advanced Forgotten commanders have also managed to run electricity through the spikes on the outside of the dozer, frying enemy units that get too close."

See more at our Media page or learn more about our Units or Structures. Check back soon. We have another update almost ready to go for you, and then we hope to have a video with a special announcement included.



New Forgotten Trailer
Posted by: Blbpaws on 10/28/08

We've completed our first video for The Forgotten, a short trailer showcasing a bit of the plot and some of the units and structures we have in game. While I don't think this video does justice to the fun to be had commanding The Forgotten's army, hopefully it will help you guys get a better sense for the art direction of the mod and the relationships between GDI, Nod, and The Forgotten (hint: no one likes a rebellion). You can find a higher quality version here or use the YouTube video below. Don't forget to tell us what you think in the forums!



Media Update, with Renders, Screens, and Concept Art
Posted by: Blbpaws on 09/20/08

So it's been four months since we announced the mod, and we've managed to pull ourselves away from playing the internal version to get some nice renders and screens for you to see. We have two renders, five screens, and one bonus piece of concept art for you to examine. You can read more about our newly-revealed units and structures--the Slicer, the Longhorn, the Mortar Tower, and the Tacitus Library--on our units and structures pages. In addition, we've also begun developing the singleplayer campaign for the mod, something we are very excited about, and will be showcasing more in the future.

We promise it won't be four months until the next update. In the meantime, enjoy!

The pride of the Forgotten, the Longhorn (by Andy Littleton)

The EMP Mortar Tower (by Tsumetai)

The Tacitus Library, where the secrets of The Forgotten are kept (by Kane Nash)

A Forgotten outpost, with defended Power Stations (by Tsumetai, paimail, and Kane Nash)

A Forgotten attack force. Run while you can. (By Andy Littleton, Kane Nash Tsumetai)

The fearsome EMP Mortar Tower in game, capable of frying and destroying enemy vehicles (by Tsumetai)

A Forgotten base, heavily defended by Mortar Towers, Marauders, and Slicers

A Forgotten base, home of innovation and indignation

C&C 3: The Forgotten Announced; New Media Released
Posted By: Blbpaws on 05/20/08

We've officially announced the mod, a project that has been in development since last August. For us, this is a great oppurtunity to build on our success with All Stars. While we all loved that mod dearly, and felt it was a tribute to C&C, this time around we're aiming for something a little bit different: we want to tell a story. We want to tell a story based in C&C, with real human characters, and a real campaign. The Forgotten are a perfect people to bring to the forefront of our story; as we say above, they're very much a part of C&C, and just as special as the other factions, yet they are unique. We plan on exploring this uniqueness--and the resulting moral ambiguity--from The Forgotten's perspective in our campaign.

But enough text. How about some concept art, promo images, and screenshots?

Light Jeep
The Light Jeep (by Kane Nash)
Fissure Tank
The Fissure Tank (by Kane Nash)
Garden of Life
The Garden of Life (by Kane Nash)
Power Station In-Game
The Power Station In-Game (by Tsumetai)
War Camper In-Game
The War Camper In-Game (by Tsumetai)
War Camper In-Game
The War Camper In-Game (by Tsumetai)
A Forgotten Infantry Concept Art
A Forgotten infantry concept art (by Kane Nash)