Support Powers
Support powers to aid you on the battlefield.
Radio Scan |
Available after |
Relay Station |
Description |
Intelligence Power. Removes the shroud over civilian and tech buildings across the battlefield for a short period of time. |
Cost |
500 |
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Blossom Tree |
Available after |
Relay Station |
Description |
Resource Power. Plants an early incarnation of Tiberium grown from samples saved by The Forgotten. Yields less income than modern Tiberium, but grows faster. |
Cost |
1500 |
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Messenger Paradrop |
Available after |
Air Pad |
Description |
Reinforcement Power. Deploys a Messenger to the battlefield. |
Cost |
1500 |
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Following |
Available after |
Training Grounds |
Description |
Reinforcement Power. Deploys several veteran Marauder Squads near a civilian area of the battlefield. |
Cost |
1800 |
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Fiend Herd |
Available after |
Garden of Life |
Description |
Reinforcement Power. Summons a herd of Tiberium Fiends to a Tiberium field on the battlefield. |
Cost |
1200 |
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Arteries of Assault |
Available after |
Garden of Life |
Description |
Utility Power. Digs an Assault Tunnel, allowing most units to travel underground between different locations quickly and safely. |
Cost |
400 |
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Sabotage |
Available after |
Tacitus Library |
Description |
Offensive Power. Hacks into base defenses, causing them to attack anything nearby. |
Cost |
2500 |
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Ion Storm |
Available after |
Tacitus Library |
Description |
Offensive Power. Conjures a large Ion Storm on the battlefield. |
Cost |
3500 |
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Superweapon
Veinhole Monster |
Available after |
Veinhole Chamber |
Description |
Superweapon. Launches a Veinhole Larva Missile from the Veinhole Chamber. |
Recharge Time |
7:00 |
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The Veinhole Chamber is a deadly and unique superweapon for The Forgotten. The chamber itself houses a Tiberium Veinhole Monster, a deadly creature first seen in the Second Tiberium War. Once the chamber is constructed, the monster generates a smaller monster every few minutes, which is then loaded by The Forgotten onto a missile. When the missile is fired at an enemy position, the monster buries itself in the ground on impact, and grows rapidly, spreading deadly Tiberium Veins. The monster does not affect infantry, but is quite potent to enemy structures and vehicles.
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