Structures
The Forgotten rely on the following structures to train and build their units, supply power, and enable them to expand across the map.
You can view screenshots of these structures on our Media page.
Production Buildings
Power Station |
Description |
Tech Structure. Provides Power. |
Cost |
400 |
Build Time |
0:04 |
Power Produced |
12 |
Abilities |
Can be upgraded with Modulator Or Can be attached with Base Defense: Pillbox RPG Launcher (Hovel) Flack Cannon (Relay Station) |
Build Upgrades |
Modulator (Garden of Life) |
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The Power Station is entirely unique to The Forgotten. Unlike other sides, which feature basic power plants, this structure can be upgraded in numerous ways. It provides, initially, a small amount of power. However, it can be upgraded with base defenses, transforming it quickly into a weapon. If more power is desired, additional arrays can be attached, making it more similar to a traditional power plant. All upgrades are permanent.
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Refinery |
Description |
Resource Structure. Comes with a Harvester. |
Cost |
2000 |
Build Time |
0:20 |
Power Consumed |
6 |
Abilities |
Processes and Stores Tiberium |
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The Refinery holds special significance for The Forgotten because of their dependence on Tiberium. While failing to approach the majestic beauty of The Garden of Life, the Refinery is eminently more functional and practical. It converts Tiberium into useable credits and permits the storing of vast amounts of Tiberium within a sturdy structure. Indicators on the side of the structure let Forgotten soldiers and commanders know just how much of the valuable crystal is contained within.
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Hovel |
Description |
Production Structure. Trains Mutant Infantry. |
Cost |
500 |
Build Time |
0:05 |
Power Consumed |
5 |
Unlocks Upgrades |
Power Station RPG Launcher |
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The Hovel is where Forgotten infantry, from The Horde to Commandos, are trained.
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Machine Shop |
Description |
Production Structure. Deploys Mutant Vehicles. |
Cost |
2000 |
Build Time |
0:20 |
Power Consumed |
7 |
Abilities |
Repairs nearby Vehicles |
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All vehicles are constructed and repaired at the Machine Shop, a large complex where Forgotten mechanics keep old relics in battle-shape and use stolen GDI technologies to build the weapons needed for modern warfare.
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Relay Station |
Description |
Tech Structure. Unlocks advanced units and structures. |
Cost |
1500 |
Build Time |
0:15 |
Power Consumed |
9 |
Unlocks Upgrades |
Power Station Flack Cannon |
Provides Support Powers |
Radio Scan Blossom Tree |
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The Relay Station is essential for utilizing advanced technology and for communicating with the civilian population. Through judicious use of Relay Stations, Forgotten commanders can radicalize and inspire locals to aid their cause, a dangerous force multiplier if left unchecked.
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Airpad |
Description |
Production Structure. Deploys Mutant Aircraft. |
Cost |
1000 |
Build Time |
0:10 |
Power Consumed |
8 |
Provides Support Powers |
Messenger Paradrop |
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Sidewinders, Logistics Blimps, and Impact Drones are all built at the Airpad. Drones also circle the Airpad that can repair friendly airplanes.
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Training Grounds |
Description |
Tech Structure. Infantry Tech Center. |
Cost |
1000 |
Build Time |
0:10 |
Power Consumed |
7 |
Researches Upgrades |
Infantry Basic Training Infantry Solidarity Marauder Gattling Guns |
Provides Support Powers |
Following |
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The Training Grounds permits The Forgotten to research advanced infantry weaponry such as Gatling Guns, and to provide additional valuable preparation for their troops in battle. In addition, it is required before two of The Forgotten's deadliest infantry, Beastmasters and Commandos, can be trained.
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Garden Of Life |
Description |
Tech Structure. Unlocks high tech Units and Structures. |
Cost |
4000 |
Build Time |
0:40 |
Power Consumed |
12 |
Unlocks Upgrades |
Power Station Modulator Researches Upgrades Sidewinder Gas Dusters Tank Blue Tiberium Shells Heavy Vehicle Electric Armor Base Defense Advanced Fortifications |
Provides Support Powers |
Fiend Herd Arteries of Assault |
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The Garden of Life is where The Forgotten research advanced technologies. It is a huge, sprawling beautiful yet functional building covered with and surrounded by Tiberium. By many in The Forgotten, it is given a special place in their hearts as a symbol of the group's prowess and its willingness to directly work with Tiberium in a reverential way. It is the third level tech center.
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Tacitus Library |
Description |
Tech Structure. Advanced Science Structure. |
Cost |
3000 |
Build Time |
0:30 |
Power Consumed |
15 |
Provides Support Powers |
Sabotage Ion Tempest |
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The Forgotten do not need the supercomputers of GDI or Nod to unlock the secrets of the Tacitus, for they have a connection to it unlike any other. It is in this beautiful, almost alien, structure that the secrets of the Tacitus are contained. Constructing one allows The Forgotten to deploy the most advanced units, upgrades, and support weapons, including devastating Ion Storms. An opposing commander who derides The Forgotten as technologically backwards will be lucky to live long enough to see himself proven wrong once the secrets of the Tacitus are unleashed from this structure.
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Crane |
Description |
Production Structure. Provides an extra structure production queue |
Cost |
1500 |
Build Time |
0:15 |
Power Consumed |
10 |
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The Crane grants The Forgotten an additional build queue for all primary structures. It is essential for keeping up with the rapid pace of combat characteristic of The Third Tiberium War.
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Support Buildings
Wall Hub |
Description |
Defensive Structure. Weaponless. |
Cost |
100 |
Build Time |
0:01 |
Power Consumed |
- |
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These passive base defenses serve as a barrier against enemy forces. Be warned that some weapons can fire over them. They are only available in skirmish and multiplayer modes.
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Pillbox |
Description |
Defensive Structure. Strong vs. Infantry. |
Cost |
500 |
Build Time |
0:05 |
Power Consumed |
5 |
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The Pillbox add-on adds additional armor and an anti-personnel machine gun to an already-existing Power station. Once upgraded in this way, the Power Station can also detect stealth units.
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Rpg Launcher |
Description |
Defensive Structure. Strong vs. Vehicles. |
Cost |
1000 |
Build Time |
0:10 |
Power Consumed |
9 |
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The RPG Launcher add-on adds additional armor and a rocket propelled grenade launcher to an already-existing Power Station. This weapon is particularly strong against enemy vehicles. Once upgraded in this way, the Power Station can also detect stealth units.
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Flak Cannon |
Description |
Defensive Structure. Strong vs. Aircraft. |
Cost |
800 |
Build Time |
0:08 |
Power Consumed |
5 |
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The Flak Cannon add-on adds additional armor and an anti-aircraft flak cannon to an already-existing Power Station. Once upgraded in this way, the Power Station can also detect stealth units.
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Tiberium Silo |
Description |
Resource Structure. Stores Tiberium, allowing for a greater maximum reserve. |
Cost |
600 |
Build Time |
0:06 |
Power Consumed |
- |
Abilities |
Emits Tiberium Radiation |
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The Tiberium Silo can house large quantities of Tiberium reserves. Building one enables players to save their credits for a future time. The area directly around a Silo is often filled with Tiberium gases and radiation, and can be deadly to unprotected human infantry.
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Mortar Tower |
Description |
Advanced Base Defense. Strong vs. Vehicles. |
Cost |
2000 |
Build Time |
0:20 |
Power Consumed |
15 |
Abilities |
Detects Stealth |
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The Mortar Tower fires an explosive projectile a great distance. In an added twist, on impact the projectile causes a small amount of electromagnetic interference, briefly disabling nearby vehicles and structures.
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Veinhole Chamber |
Description |
Superweapon. Charges the Veinhole Monster Superweapon. |
Cost |
5000 |
Build Time |
0:50 |
Power Consumed |
12 |
Other |
Only one Veinhole Chamber may be built at a time. |
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The Veinhole Chamber houses the deadly Tiberium Veinhole Monster. Once the monster has reached its full size, it is loaded into a missile warhead and fired at an enemy base. Upon impact, the monster quickly spreads and attacks anything in the vicinity.
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Messenger |
Description |
Light Vehicle |
Cost |
1200 |
Build Time |
0:12 |
Power Consumed |
- |
Abilities |
Unpacks into Outpost Outpost provides Ground Control to place Structures Light Machine Gun |
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The Messenger is The Forgotten's expansion unit. Lightly armed with a machine gun, it serves to provide the Forgotten additional space to build on the battlefield.
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